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Introduction
What is Pragma? Pragma is a free, open source custom game engine written in C++. Here is an o...
Overview
Introduction
The Pragma Filmmaker (PFM) is a free, open-source re-implementation of the Source Fil...
Credits Name
May 2022 Progress Report
GitHub Beta Releases First things first, a few changes on how I'll be doing beta releases in the...
Download
System requirements Operating System: Windows 10 (or newer) / Ubuntu 22.04 LTS (or newer) Mem...
Changelog
See progress reports for a showcase of new features. Version 1.0.5 [2022-08-30] Filmmaker v0.4....
Rendering Animations
This workflow assumes that you have already set up a project ready for rendering, and that you ha...
March 2023 Progress Report
Ingame Tutorials I've implemented a new system for interactive in-game tutorials: It's still ...
Viewport
The viewport window provides a real-time preview of your scene which you can interact with to sel...
Popular Chapters
Rewards
User Interface
Here you can find a list of articles describing the individual windows in PFM and how to use them.
Posts
Rendering
How to render your project and how to use specific rendering effects (motion blur, fog, etc.).
Workflows
Commonly used workflows, such as how to import SFM sessions.
Animating
[WIP] Animating and Animating Techniques (such as retargeting)
Developer Documentation
API Documentation
Lua API documentation of all available classes, libraries and functions.
Advanced
Custom Assets
How to use custom content in Pragma/PFM.