Rendering

To render your scene, switch to the "Render" tab above the viewport and you should see a window similar to this one (but with a black viewport):

cycles_renderer.png

Here you can choose between three renderers:

Which renderer you should choose depends on your goal and hardware setup. If you're planning on creating a poster or single-frame images, Cycles or LuxCoreRender would be the best choice to get the highest possible quality.

For animations, Pragma is the recommended renderer. You can use Cycles or LuxCoreRender for animations, however you can expect many hours or render time, even for short animations and with modern hardware.

If you want to get a quick preview render, click the "Render Preview" button. This will render an image with a very low sample count and low resolution, which will give you a rough idea of what the final render will look like. To render your final image(s), press the "Render Image(s)" button.

When rendering an image for a new project or a new map for the first time, Pragma may appear frozen for a few minutes, this is because some additional asset conversions are required for the Cycles/LuxCoreRender renderers, and some shaders may have to be recompiled. Subsequent renders should not take as long.

The render options to the right can be used to change the resolution of your render, sample count, number of frames, etc. You can leave most of these options on their defaults in most cases, but here are some of the more important options:

 

Once rendering is complete, the image will automatically get saved to your harddrive. You can press the "Open Output Folder" to navigate to it in the system explorer.

When rendering a large sequence of images or images with a large sample count / high resolution with Cycles X or LuxCoreRender, it is recommended to use the external render tool instead. Please see that section for details.


Revision #4
Created 16 August 2020 09:40:10 by Silverlan
Updated 9 August 2022 15:33:14 by Silverlan