HDRI Skies
SkyIf
override:youThiswantdefinesto use a sky in your scene, you can do so by using a HDRI sky texture. PFM already ships with a few different HDRI skies, but you can also find plenty for free online, such as on https://hdri-skies.com/ or https://hdrihaven.com. Custom HDRIs should be extracted toPragma/addons/filmmaker/materials/skies/.To use a HDRI sky, all you have to do is add a sky actor to your scene. Click the
background
-button in the actor editor and select New sky. If the option is not available, you probably already have a skyimageactorifinyou're rendering an outdooryour scene (oronlyanoneindoorissceneallowed).withYou
windows).can change the sky texture by clicking thepfm_skycomponent of the sky actor and changing theskyTextureproperty. The choice ofskyHDRIis important andtexture can have atremendoussignificantimpacteffect on the lighting conditions in yourscene,scenechoosewhenitrenderingcarefully!withBothoneequirectangular HDR and PNG images are supported, but it's important thatof theimagesraytracinghave a 16-bit color depth (HDR colors). You can also leave this field empty to use the map's skybox for the sky instead.Sky Strength:renderers. The lighting influence intensity of thelightskyemittedisbycontrolled through thestrengthproperty.HDRI skies can be used with the Pragma renderer, but in this case they currently only work if the map has a skybox.
Sky Orientation
The position of the sky
image.does
-tool. This property can also be animated, which you can use to give the impression of moving clouds.