HDRI Skies
SkyIf
override:youThiswantdefinesto use a sky in your scene, you can do so by using a HDRI sky texture. PFM already ships with a few different HDRI skies, but you can also find plenty for free online, such as on https://hdri-skies.com/ or https://hdrihaven.com. Custom HDRIs should be extracted toPragma/addons/filmmaker/materials/skies/.To use a HDRI sky, all you have to do is add a sky actor to your scene. Click the
background
-button in the actor editor and select New sky. If the option is not available, you probably already have a skyimageactorifinyou're rendering an outdooryour scene (oronlyanoneindoorissceneallowed).withYou
windows).can change the sky texture by clicking thepfm_skycomponent of the sky actor and changing theskyTextureproperty. The choice ofskyHDRIis important andtexture can have atremendoussignificantimpacteffect on the lighting conditions in yourscene,scenechoosewhenitrenderingcarefully!withBothoneequirectangular HDR and PNG images are supported, but it's important thatof theimagesraytracinghave a 16-bit color depth (HDR colors). You can also leave this field empty to use the map's skybox for the sky instead.
strength property.
HDRI skies can be used with the Pragma renderer, but in this case they currently only work if the map has a skybox.
Sky Orientation
The position of the sky image.
-tool. This property can also be animated, which you can use to give the impression of moving clouds.