Overview
Above is the initial view you should be seeing when launching PFM for the first time. The interface is very similar to that of SFM, so if you're familiar with SFM you should feel mostly at home. That being said, there are significant differences as well. Here is a short overview over the most important windows:
This is just an overview, to get more details on a particular window, you can go to the chapter overview here.
- Primary Viewport: The viewport is where you can view your scene, play back your animation, select and transform actors, etc.
- Render: This is where you can render your scene. You can render single images or animations, use one of several renderer engines, render VR images and more.
- Timeline: In this window you will find the
Clip Editor
, for managing film clips and theGraph Editor
for animating. TheMotion Editor
is currently not implemented and is not available. - Actor Editor: After selecting a film clip from the
Timeline
window, this is where you will find a list of all of the actors in the scene and where you can edit actor properties or add new actors.
All windows can be detached from the main window using the icon at the top right:
Keybinds
Action | Default Key |
Toggle Play | space |
Previous Frame | , |
Next Frame | . |
Previous Bookmark | [ |
Next Bookmark | ] |
Create Bookmark | m |
Clip Editor | F2 |
Motion Editor | F3 |
Graph Editor | F4 |
Move X-Axis | x |
Move Y-Axis | y |
Move Z-Axis | z |
Select | q |
Translate | t |
Rotate | r |
Scale | s |