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Overview

initial_view.png

Above is the initial view you should be seeing when launching PFM for the first time. The interface is very similar to that of SFM, so if you're familiar with SFM you should feel mostly at home. That being said, there are significant differences as well. Here is a short overview over the most important windows:

Primary

This Viewportis

 

just
Render
an
Actoroverview, Editor
to
Timeline
get

 

more

If you want detailed informationdetails on a particular window of the interface,window, you can go to the chapter overview here.

Detachable

  • Primary Windows
Viewport: The viewport is where you can view your scene, play back your animation, select and transform actors, etc. Render: This is where you can render your scene. You can render single images or animations, use one of several renderer engines, render VR images and more. Timeline: In this window you will find the Clip Editor, for managing film clips and the Graph Editor for animating. The Motion Editor is currently not implemented and is not available. Actor Editor: After selecting a film clip from the Timeline window, this is where you will find a list of all of the actors in the scene and where you can edit actor properties or add new actors.

All windows can be detached from the main window using the icon at the top right:

 

Keybinds

Action Default Key
Toggle Play space
Previous Frame ,
Next Frame .
Previous Bookmark [
Next Bookmark ]
Create Bookmark m
Clip Editor F2
Motion Editor F3
Graph Editor F4
Move X-Axis x
Move Y-Axis y
Move Z-Axis z
Select q
Translate t
Rotate r
Scale s