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Console Commands
Variables audio_api <audioApi> Type: String The underlying audio API to use. cache_version <v...
Mapping
Game Mounting
Pragma can automatically import assets that can't be found in its native formats from one of the ...
Material Overrides
Material overrides allow you to change the material (or material properties) for an individual ac...
UDM Editor
The UDM editor can be used to make changes to UDM-based data, which includes most of Pragma's ass...
Particle Editor
This article is a work-in-progress. Creating a Particle System To create a new particle system,...
Rendering Animations
This workflow assumes that you have already set up a project ready for rendering, and that you ha...
Rendering Posters
This article is a work-in-progress! Please check back another time. This workflow assumes that y...
Steam Keys
Changelog
See progress reports for a showcase of new features. Version 1.0.5 [2022-08-30] Filmmaker v0.4....
Pragma Renderer
Please see the Rendering Animations workflow for information on how to use the Pragma renderer.
Rendering for Virtual Reality
Please see this article for information on how to render for Virtual Reality devices.
Actor Editor
The actor editor window is where you can add new actors to your scene, or change actor properties...
Overview
Above is the initial view you should be seeing when launching PFM for the first time. The inter...
Model Catalog
The model catalog shows a list of all of the available model assets. This includes all of the a...
Viewport
The viewport window provides a real-time preview of your scene which you can interact with to sel...
External Render Tool
While it's possible to render images directly in the Filmmaker, it is not recommended for final r...
Decals
Lighting
PFM supports four light source types: Sun Lights (aka directional light or environmental light) ...
Virtual Reality
PFM allows you to easily render image sequences for VR videos: (Click and drag your left mouse...