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Mapping
Downloading and Importing Assets
This article refers to PFM v0.4.3 and newer and may not be representative of older versions. Pra...
May 2022 Progress Report
GitHub Beta Releases First things first, a few changes on how I'll be doing beta releases in the...
Credits Name
Prelewd
Overview
Getting Started
Installation and Setup Pragma does not need to be installed. All you have to do is download it h...
Depth of Field
Depth of Field is currently only available for the Pragma renderer. To add a depth of field ef...
Motion Blur
Motion blur is currently only available for the Pragma renderer. PFM supports both per-object ...
Virtual Reality
PFM allows you to easily render image sequences for VR videos: (Click and drag your left mouse...
HDRI Skies
If you want to use a sky in your scene, you can do so by using a HDRI sky texture. PFM already sh...
Pragma Renderer
Please see the Rendering Animations workflow for information on how to use the Pragma renderer.
Live Preview
If you're planning on using Cycles X or LuxCoreRender for rendering, you can enable the live rayt...
Retargeting
Animations
Pragma currently only supports rendering image sequences, which means you still need a video edit...
Viewport
The viewport window provides a real-time preview of your scene which you can interact with to sel...
Actor Editor
The actor editor window is where you can add new actors to your scene, or change actor properties...
Graph Editor
The Graph Editor () is where you can animate actors and actor properties: Animating Properties...
Particle Editor
This article is a work-in-progress. Creating a Particle System To create a new particle system,...
Model Catalog
The model catalog shows a list of all of the available model assets. This includes all of the a...